Selçuk Aker · Design Education

What Can We Learn From Graphic Designers? Scher, Kare and Vignelli

Examine the names in graphic design history not in order but in their working methods: typography, icon design, and consistent visual systems.

By Selçuk Aker · Published · 3 min read

What Can We Learn From Graphic Designers? Scher, Kare and Vignelli — Selçuk Aker

When researching famous graphic designers, look at how they tackle different problems instead of just memorizing names and projects. In this article, I discuss Paula Scher, Susan Kare and Lella and Massimo Vignelli under three review headings. The goal is not to make a "best designers" ranking, but to find questions that you can transfer to your own work.

I am a graduate of Marmara University, Faculty of Fine Arts, Graphic Design. My suggestion for learning is to explain the design decision rather than repeating the look of the work you like. The following study questions are my comments and suggestions; They are not exact quotes from the designers mentioned.

Paula Scher: examining the task of typography

Pentagram's Paula Scher presentation showcases different areas of work, including identity, publishing and environmental graphics. When examining his work, ask whether the text merely provides information or establishes visual character. How do the size, placement, and density of the letters direct the reader's attention?

Choose a single activity text for your own exercise. Prepare three layouts with the same content: calm, intense and active. Instead of redrawing a designer's specific poster, solve the same question with your own words and placement. Check what information is read first in each version.

Susan Kare: recognizable meaning in small space

MoMA documents Susan Kare's interface icon sketches from 1982–83. This workspace reminds us that graphic design is also about establishing meaning on small digital surfaces. Don't consider the icon just as a beautiful drawing; Determine what action or object the user needs to understand.

You can prepare three icons for an interface and compare them in real usage size. Are the marks still distinguishable when fine details are lost? Does the meaning change when a text tag is added? Instead of copying a well-known icon family, test system decisions such as common line weight and visual weight on your own examples.

Lella and Massimo Vignelli: reading the result with the process

The Vignelli archive at RIT contains not only finished works but also process documents such as sketches, prototypes and technical plans. Therefore, instead of narrowing down the analysis to a single famous image, it may be useful to look at how decisions are carried over to different productions. In jointly produced work, be careful not to attribute contributions to a single person.

When preparing a catalog system, try the cover, inner page and technical information area with the same rules. Do the rules also work when it comes to long titles? Do you sacrifice readability for consistency? These questions create a more productive working ground than carrying out a sample order exactly as it is.

Transition from reference to your own portfolio

Make separate notes of the source, observation, and your own design decision. Do not present someone else's work as your own production. Design history review guide deals with reading sources, while student portfolio guide deals with showing your own contribution. You can review my works to see professional practices.

Frequently asked questions

How can I learn from the work of famous graphic designers without copying them?

Instead of taking the format, look at the problem solved, the order of information, and the system used. Improve your own judgment by trying the principle you have derived with a different subject and content.

Is only his most well-known work enough to examine a designer?

No single job represents the entire approach. Compare different projects and process descriptions if possible; Examine how the same principle changes in different needs.

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